Card minting NFT system (coming April – May 2024 once we reach 100 beta users)
Blacksmith / crafting system
Beast training system
Dragon riding system
Skills system
Continue working on unique systems / player options for each plot type
- Great house
- ☑️Mines / mining system (done April 2024)
- ☑️ Plains / hunting system (done April 2024)
- ☑️ River / fishing system (done April 2024)
- Port
- ☑️ Ruins / crafting system (done May 2024)
- ☑️ Shrines / rare item system (done May 2024)
- Libraries
- Universities
- Military bases
- Combat arena
- Council citadel
- ☑️ Trails / foraging system (done May 2024)
Real date probability of attacks
Risks based on entering plot (based on player / world probability)
Voice overs for text based content
Hidden plots only shown if player / world conditions are true.
Great house combat training difficulty range
TBA player stats system which is more nuanced and gives players control over their character’s personalities.
TBA power system which leads players from great house to council citadel
Enemy combat system (player card can die)
World Music